Over 17 enormous videos, massive expert, and echo sound works head, shane, takes you step by step through every facet of this complex and sometimes misunderstood studio workhorse. Hosted by anna cicone for more coverage of siggraph 2017 and other industry insights visit our cgstv page at. Full text of francesco legrenzi vray the complete guide. While animation studios have integrated massive into their pipeline to do exactly this for years, the ability to create directable characters has not been within easy reach. The convergence of digital acting and vfx animation world.
Clearly what was once crowd simulation software has become far more than that and massive software is not sleeping as we speak. What he did was create the ability for the computer to think for itself. Each massive ready to run agent is immediately available to the artist prebuilt with skeletons, motions, ai, geometry, cloth, textures, shaders and controls. Craig xray halpern, ken anjyo, mihai cioroba, paul kanyuk, stephen regelous, takashi yoshida, marc salvati. Stephen regelous founder and ceo in 2004, stephen received an academy award for scientific and engineering achievement for the design and development of massive, an industryfirst system utilizing aidriven. Want to learn how to make sounds like you hear in your favourite tracks. Dec 15, 2017 we hear from stephen regelous, cofounder of massive, about their horse and rider agent for effective crowd simulation. Its flagship feature is the ability to quickly and easily create thousands or up to millions with current advances in computer processing power of agents that all act as individuals as opposed to content creators individually animating or programming the agents by hand. Deadmau5 superliminal massive tutorial in episode ten of our massive tutorials, we take a look at a deadmau5 superliminal sound and how you. Massives ceo, stephen regelous weighs in on how artificial intelligence will.
Every year we receive multiple requests to support various animation and rendering applications, said. Stephen regelous, founder and cto, massive software thank you for an excellent, easytofollow course. Massives stephen regelous on future ai, competition and a. The new version of this industryleading simulation tool will add several features, including an all new universal plugin that will allow nearly any thirdparty vendor, 3d animation tool or. Massive makes 3d crowd simulation software for professional film, broadcast and architectural design artists.
The massive software tool presents a novel use of agentbased software engineering techniques to tackle the problem of designing convincing virtual creatures. Those were created with a software program called massive. Enhanced tutorials master massive quickly with our new learning materials. Massive agents a key strength of massive is that it provides emergent behaviour for each cg character in scenes involving many cg participants. Jul 27, 2016 massives ready to run agents help artists populate common scenarios like stadiums, streets and battlefields quickly, arriving with skeletons, shaders, an action library and other timesaving elements locked in. Tom geller is a wonderfully natural and informative presenter. So, a sine wave oscillator in a soft synth is a series of samples that describe one period of a sine wave. Massive is the industry leader in crowd simulation software thanks to its aicontrolled software that gives anyone the ability to create filmquality crowds with ease, said regelous. Stephen regelous founder and ceo in 2004, stephen received an academy award for scientific and engineering achievement for the design and. Since then massive has become the leading software for crowd related visual effects and autonomous character animation.
The target audience will consist of company employees using primarily new computers with the windows operating systems and internet explorer 9. Fellowship of the rings by weta digital and stephen regelous. As well as commercial renderers and dcc software, massive software anticipates that the plugin will be used by vfx facilities to integrate massive with their own inhouse tools. The answer came via a developer named stephen regelous, who created massive. The technology was developed for the 2001 the lord of the rings. If you have difficulty accessing the documentation manualtutorials you can use the. Stephen is debating whether to publish the videos using the mp4 or the ogg video format. Massive is native instruments flagship digital synth. The company said software vendors and postproduction studios will now have the ability to place aicontrolled massive agents in renders or in software viewports. Tutorials of how to make some of my patches with native instruments massive. Developed by stephen regelous for the oscarwinning lord of the rings trilogy, massive allows artists to populate complex scenes with editable agents. Massive is a behavioral simulation software used extensively for crowds.
In this massive prime tutorial, we will learn the basics for a solid introduction to massive prime with simple and effective details. The new version of this industryleading simulation tool will add several features, including an all new universal plugin that will allow nearly any thirdparty vendor, 3d animation tool or rendering application to. Tutorial everything you need to know about ni massive. Massive is the absolute industry leader in crowd simulation software thanks to its aicontrolled software that gives anyone the ability to create filmquality crowds with ease, said regelous. Lately massive has been adopted for animation happy feet, the ant bully and renaissance with very successful results, according to founder stephen regelous. This clip is from the siggraph 2015 massive booth video. Massive software massive ready to run agents massive streamlines the generation of arena spectators and crowds moving en masse with breakthrough massive ready to run agents. I was delighted to meet and chat with the creator of this program, stephen regelous. On the heels of the release of massive on windows, massive software, the industrys premiere developer of autonomous agent 3d animation systems, announced that massive educational programs have been adopted by a host of higher learning institutions including gnomon school of visual. Academy scientific and engineering awards go to stephen regelous for the design and development of massive, the autonomous agent animation system used for the battle.
Academy scientific and engineering awards go to stephen regelous for the design and development of massive, the autonomous agent animation system used for the battle sequences in the lord of the rings trilogy. Now 3ds max users can access the same tools studios all over the world have trusted for years. Jackson wanted software that would allow hundreds of humans and orcs to interact naturally without the need to animate each character individually. Aug 11, 2008 massive software today announced massive 3. Massive software david andrade theory animation setup a meeting with me and industry legend stephen regelous, founder of massive software and the genius behind the epic lord of the rings battle scenes. Stephen grider has been building complex javascript front ends for top corporations in the san francisco bay area. Every year we receive multiple requests to support various animation and rendering applications, said massive software ceo stephen regelous. The convergence of digital acting and vfx animation. The software is used by designers for modeling 3d graphics for games and simulations most notably it is used by the scenery creators at laminar research on the xplane simulator.
They develop their own tools like stephen regelous s development of massive for weta digital and choose offtheshelf software because it offers the programming tools to integrate their own software into a production workflow or rendering pipeline. Stephen regelous with massive siggraph 2016 youtube. Multiple agent simulation system in a virtual environment. Cg historical timeline computer graphics and computer. Avoiding previous topdown control methods employed by computergenerated crowd simulators, massive is able to generate significantly more lifelike behaviour through emergent agent action.
It is purposefully intuitive, so artists can seamlessly start putting our aidriven agents to work right away. The challenges to create realistic special effects for the lord of the rings were many and varied. Massives ready to run agents help artists populate common scenarios like stadiums, streets and battlefields quickly, arriving with skeletons, shaders, an action library and other timesaving elements locked in. Stephen is creating video tutorials to sell his companys products. Special annecy 2018 edition of animationworld magazine. Welcome back to the second installment of the understanding ni massive series where we are in the process of breaking down all of massive one component at a time in easy to follow walkthroughs, thereby giving you the opportunity to gain a deeper knowledge of how each piece actually works on a basic level in the last episode we looked at the stepper. The second siggraph episode is up this time we speak to the founder of massive, stephen regelous about massive 3. Scribd is the worlds largest social reading and publishing site.
Developed at weta digital by stephen regelous, massive then became a product on its own. It shows 20,000 agents being simulated and rendered on one pc, using an nvidia titan x graphics card. This is because, generally, software oscillators are really just a small sample buffer loaded with a precalculated, single cycle waveform. Massive was originally developed for use in peter jacksons the lord of the rings film trilogy. From explaining massives wavetables to delving deep into the lfo, performer and stepper tabs. Jul 28, 2016 massive software david andrade theory animation setup a meeting with me and industry legend stephen regelous, founder of massive software and the genius behind the epic lord of the rings battle scenes. Massive is the only crowd simulation software to feature characters controlled by artificial intelligence.
Hosts of mordor, riders of rohan, men of gondor and shadows of the dead in six figures, according to stephen regelous, inventor of the groundbreaking software massive. You give out the feeling of ease in a somewhat difficult subject. Massive was founded when stephen regelous programmed a unique piece of software for director peter jackson to enable creation of complicated visual effects scenes involving hundreds of thousands of digital characters, and has since become the ubiquitous crowd animation solution for film and television. Click special siggraph box in upper right of this page to view. Aug 02, 2017 the company said software vendors and postproduction studios will now have the ability to place aicontrolled massive agents in renders or in software viewports. Stephen regelous business profile massive software.
Stephen said that at massive user meetings theres an increasing demand for blender. This tutorial will enable any user to start learning massive prime, the leading crowd simulation software on the market. He was open to input and changes, highly responsive, and readily available throughout the entire project, even on nights and weekends and when separated by continents. Jul 26, 2016 massive is the absolute industry leader in crowd simulation software thanks to its aicontrolled software that gives anyone the ability to create filmquality crowds with ease, said regelous. During siggraph 2016, massive debuts the single most significant improvement to its aicrowd simulation software since it was first released along with. Massive software about us 20190903 stephen regelous founder and ceo in 2004, stephen received an academy award for scientific and engineering achievement for the design and development of massive, an industryfirst system utilizing aidriven autonomous agents to generate animation. With an innate ability to simplify complex topics, stephen has been mentoring engineers beginning their careers in software development for years, and has now expanded that experience onto udemy, authoring the highest rated react. Massive, makers of the academy awardwinning crowd simulation software massive prime, today announced the upcoming release of massive prime version 9. Joe letteri visual effects supervisorweta digital,stephen regelous massive crowd software developer, geoff tobin massive crowd. You can read the manual and take the massive tutorials, learn how to script your own brain, but you dont want to do it from scratch.
Jul 26, 2016 those were created with a software program called massive. It works really well with keyframe, better than mocap. New microsoft excel 2016 exercises click to show hide getting started 714kb calculations 317kb formatting 472kb charts 489kb lists 511kb working with. In massive, each character is a distinct agent with its own quirks and personality traits. One, along with arlene klasky, is the cofounder of klasky csupo, here, the production house that specializes in traditional animation and broke box office records with its rugrats movies in. Some may recall an earlier announcement for upcoming 3ds max support, and while the project was temporarily shelved we are now moving ahead with massive for max. This poised and articulate artist took me through the basics of using massive by setting up ambient agents small crowd of people to interact with themselves and the environment. When massive multiple agent simulation system in virtual environment was first revealed to the world in 2001 as part of the release of peter jacksons lord of the rings films, it stunned audiences and the visual effects community with its use of fuzzy logic to aid in crowd animations. We know that 3ds max users like to work within the max environment so we are giving them what theyve been asking for. To accomplish this feat, regelous adopted an agentbased approach to the massive development effort. Alias founded in toronto by stephen bingham, nigel mcgrath, susan mckenna and david springer.
Stephen regelous massive crowd software developer, jim rygiel visual effects supervisor, wayne stables 3d sequence lead,joe letteri visual effects supervisorweta digital, geoff tobin. So it was really peter that sprung the original vision for what ultimately became a program called massive a piece of proprietary software created by a young new zealander called stephen regelous. Massive software launches educational programs with schools and universities worldwide. Stephen said that at massive user meetings theres an increasing demand for blender support. Joe letteri visual effects supervisorweta digital,stephen regelous massive crowd software developer, geoff tobin massive crowd technical director, joe letteri visual effects supervisor. Highly editable, each agent can then be rendered at the touch of a button, using most major renderers, including 3delight, vray and mental ray. Massives stephen regelous views on how artificial intelligence will make digital humans hollywoods new. In this course, author evan sutton will dive deep into the instrument, including its flexible and powerful filters and routing, audio processing, and modulation features. Consider that regelous has incorporated sophisticated blendshape face animation technology into massive 2. Each soldier had to fight the right enemy and behave as a character would in battle. Zenos brain is a variant of the academy award winning massive software, the intelligent crowd simulation system developed by stephen regelous for lord of the rings. In the talk stephen explained some of the ways that massive has been utilised for character animation. Massive also includes mental ray support and new hair and lanes features. Every year, we receive multiple requests to support various animation and rendering applications, said massive founder and ceo stephen regelous in a prepared statement.
These exercises start from basics and are suitable for people with no previous spreadsheet experience. Sep, 2007 the second siggraph episode is up this time we speak to the founder of massive, stephen regelous about massive 3. Massive is a software package developed by stephen regelous for the visual effects industry. Your tutorials on were really helpful, they make it really easy for nonprogrammers. Full text of 3dworld i28 august 2002 internet archive. If you know how to use 3ds max, massive will feel like second nature, said massive creator and ceo stephen regelous.
Alex laurant is one of those valuable people with the soul of an artist and a fascination for technology. Massive simplifies aicrowd simulation with new parts library. Program guide table of contents 2 conference at a glance 3 included in your registration 7 general information 11 featured speakers 14 conference overview 17 simultaneous translation sessions 18 japanese sessions 23 exhibition 24 job fair 25 colocated event 26 get involved 27 art gallery 43 computer animation festival 54 courses 82 educators program 98 emerging technologies 1 sketches. A major advantage of massive for maya is the ability to bring massives famous brains to character animation, providing another vital tool for creating the illusion of life.
Sorry for the background noise that gradually seeps in as time passes, that is my fan trying to keep up with massive the screen recorder and audacity all firing away at once. Stephen regelous, founder and cto, massive software tom is a strong creative and technical writer, and quickly captured the voice we needed for the launch materials. Stephen regelous, founder and cto, massive software. Siggraph 2017 stephen regelous massive software youtube. Some may recall an earlier announcement for upcoming 3ds max support, and while the project was temporarily shelved we are now moving ahead with massive for max the new plugin allows max users to easily and conveniently create, simulate and render scenes of many thousands of characters and see the massive agents.
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